Product Leadership · AI · Generative Interface Design · Storytelling
Product Designer & Design Engineer for the AI era.
I lead innovation across AI, enterprise software, and immersive live experiences—from research and strategy to working products. I’m an inventor at heart: I find new uses for technology, test what is feasible, and design and build the interactions that make it useful. I bring 15 years of experience, have founded four companies, and hold an M.S. in Emerging Technologies from NYU Tandon, with a focus on AI and human-computer interaction.
Selected work
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Agentic Board Intelligence
Enterprise Decision Support · Under NDA
An agentic decision-support product that reads dense board decks and surfaces the story executives need in order to act. I led the human-AI interaction layer through five UI iterations, from a text-heavy first version to a grounded, chunked, collaborative interface. Client is under NDA: company name and client data are withheld, and screens are cropped to remove identifying details.

ESG Materiality App
Enterprise Product Leadership · ESG Intelligence
Led a 10-person product, design, and engineering team to turn complex ESG research into a unified enterprise platform. The product captures, prioritizes, and aggregates findings so consultants and Fortune 500 clients can explore material issues and plan strategy.

Emily Was Here
Location-Based XR Audio Experience · Solo Build
An immersive audio walk across the Brooklyn Bridge, narrated by Emily Warren Roebling, that reveals each chapter as you reach the place where it happened. Relaunched in August 2026 as a white-label experience template: the ChalkNotes concept rebuilt from the ground up as a lightweight, reusable iOS app. Designed, built, and shipped entirely by me using AI-assisted development end to end.

The MAIA Experience
Private Embodied AI · Research & Design Engineering
My NYU Tandon master’s capstone explored how people experience privacy and trust with embodied AI. I designed and built a locally hosted character that sees, listens, and converses in a physical story world, and evaluated the experience with 37 participants. The project connects AI engineering with interaction design and live experience.

AETHER
Off-Broadway Immersive Production · Physical AI
A live immersive off-Broadway production merging performance, original film, music, and retro-futurist interactive installations into a personalized journey. Every guest left with a story generated from what they actually did in the space. Produced by Storyverse, the studio I co-founded.

FAIRYLAND
Multimodal Narrative System
A living storyworld that connects audiences across live performance, web, film, and AI‑driven character encounters so engagement continues before, during, and after the show.

TAU Innovations / Retovian
Field Research · Productivity & Provenance
At TAU Investment Management, I led TAU Innovations and developed Retovian, a working production-tracking and supply-chain transparency product. We replaced paper-based factory records with simple tablet inputs over 3G and dashboards for production visibility. Field research in Southeast Asia and Africa connected productivity, item provenance, and the information needs of factory owners and brands.
My Approach
My work starts with people and the systems around them.
I explore where technology can improve a workflow, reveal new information, or make an experience possible.
That can mean an enterprise interface, a locally hosted AI character, or a physical object in a live production.
I am a product designer and design engineer with an M.S. in Emerging Technologies from NYU Tandon, focused on AI and human-computer interaction. I’ve studied and built AI models, but more importantly, I’ve designed how people interact with these models: how intent is expressed, how trust is earned, and how complex systems remain digestible when intelligence is no longer deterministic.
As a founder and product leader, I consider technical feasibility, operating constraints, and adoption alongside the experience. I focus on reducing the cognitive load of professional tools and ensuring that innovation connects directly to business value. I care about craft, but I’m equally focused on adoption, measurable outcomes, and long-term value - building products that scale not just technically, but organizationally.
Innovation connects this work across industries. At TAU Innovations, field research in Southeast Asia and Africa explored productivity and item provenance across supply chains. At Ford, I helped grantmakers discover themes across institutional knowledge; at BSR, I led a team turning ESG research into an enterprise platform. Today, I connect sensors, software, and AI with live interaction at Storyverse. Across these settings, I look for new applications for technology, test what is feasible, and bring the right people together to make it work.
I’m looking for a team that understands the next generation of products won’t be defined by interfaces alone, but by how intelligently they respond, adapt, and earn trust over time. If you’re building toward that future, I’d love to be part of the conversation.
Phil.
Click. Hold. Drag.
Human-Centered First
Start from real people, not features. Prioritize clarity, control, and trust so products feel intuitive, respectful, and empowering.
Scalable Systems Design
Zoom out before zooming in. Map incentives, constraints, and feedback loops so solutions play nicely across the full ecosystem.
Outcome-Driven
Align craft to business and user outcomes. Ship lean experiments, measure impact, and iterate quickly without losing the story.
Capabilities
Human-AI interaction design (trust, grounding, transparency patterns). Multimodal UX (voice, XR, GenAI). B2B and ops-focused product design. UX research, field studies, and journey mapping. Interaction design and rapid prototyping (Figma to React). Design systems and component libraries. Information architecture and service blueprints. Accessibility (WCAG). Front-end delivery with AI-assisted development (Claude Code, Cursor). Product strategy, prioritization, and executive communication.
Tooling
Figma, Framer, Adobe Creative Cloud, After Effects, Blender. Next.js, React, React Native, TypeScript, Python, Unity, Three.js, p5.js. OpenAI APIs, LLMs, multimodal models, local inference, RAG, prompt engineering, computer vision, STT/TTS, spatial audio, AR/MR. AWS, GCP, GitHub, CI/CD, SQL/NoSQL. Claude Code, Cursor.
Let’s craft your next big innovation together.
I’m based in NYC and looking for a full-time role in product design, design engineering, or product and innovation leadership. Let’s talk.