Product Leadership · AI · Generative Interface Design · Storytelling
Product designer for the AI era.
I design, lead and ship AI-native products that turn complex probabilistic systems into intuitive tools and narratives. I combine technical depth (M.S. in Emerging Technologies (AI/ML & HCI), NYU), product strategy, and storytelling to build software that is intuitive, human, trustworthy, visually compelling, and commercially meaningful. I’ve built the models and designed the interfaces. That combination is what I bring.
Selected work
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Agentic Board Intelligence
Enterprise Decision Support · Under NDA
An agentic decision-support product that reads dense board decks and surfaces the story executives need in order to act. I led the human-AI interaction layer through five UI iterations, from a text-heavy first version to a grounded, chunked, collaborative interface. Client is under NDA: company name and client data are withheld, and screens are cropped to remove identifying details.

ESG Materiality App
B2B Data Visualization
A massive multi-featured business intelligence web app to capture, prioritize, and aggregate ESG topics for the Global 500, modeling enterprise value and environmental impact of today and trajectories over the next decade.

Emily Was Here
Location-Based XR Audio Experience · Solo Build
An immersive audio walk across the Brooklyn Bridge, narrated by Emily Warren Roebling, that reveals each chapter as you reach the place where it happened. Relaunched in August 2026 as a white-label experience template: the ChalkNotes concept rebuilt from the ground up as a lightweight, reusable iOS app. Designed, built, and shipped entirely by me using AI-assisted development end to end.

The MAIA Experience
Generative Voice & Audio
An intimate, 10‑minute encounter with MAIA — a real‑time AI character that sees, listens, and converses with visitors inside "Prof. Dupin’s study" as onboarding to a larger story world. Think AI meets Disney pre‑show experience - personalized for each guest.

AETHER
Off-Broadway Immersive Production · Physical AI
A live immersive off-Broadway production merging performance, original film, music, and retro-futurist interactive installations into a personalized journey. Every guest left with a story generated from what they actually did in the space. Produced by Storyverse, the studio I co-founded.

FAIRYLAND
Multimodal Narrative System
A living storyworld that connects audiences across live performance, web, film, and AI‑driven character encounters so engagement continues before, during, and after the show.
My Approach
Design used to be about screens.
Now it’s about behavior, systems, and decisions made by machines alongside humans.
We moved beyond static screens and into probabilistic systems that need to be trustworthy.
I am a lead product designer with an M.S. in Emerging Technologies (AI/ML & HCI) from NYU, and my work lives in that shift. I’ve studied and built AI models, but more importantly, I’ve designed how people interact with these models: how intent is expressed, how trust is earned, and how complex systems remain digestible when intelligence is no longer deterministic.
As a former founder, I also design for reality. I know that great tech dies without adoption. I focus on reducing the cognitive load of professional tools and ensuring that innovation connects directly to business value. I care about craft, but I’m equally focused on adoption, leverage, and long-term value - building products that scale not just technically, but organizationally.
I’m looking for a team that understands the next generation of products won’t be defined by interfaces alone, but by how intelligently they respond, adapt, and earn trust over time. If you’re building toward that future, I’d love to be part of the conversation.
Phil.
Click. Hold. Drag.
Human-Centered First
Start from real people, not features. Prioritize clarity, control, and trust so products feel intuitive, respectful, and empowering.
Scalable Systems Design
Zoom out before zooming in. Map incentives, constraints, and feedback loops so solutions play nicely across the full ecosystem.
Outcome-Driven
Align craft to business and user outcomes. Ship lean experiments, measure impact, and iterate quickly without losing the story.
Capabilities
Human-AI interaction design (trust, grounding, transparency patterns). Multimodal UX (voice, XR, GenAI). B2B and ops-focused product design. UX research, field studies, and journey mapping. Interaction design and rapid prototyping (Figma to React). Design systems and component libraries. Information architecture and service blueprints. Accessibility (WCAG). Front-end delivery with AI-assisted development (Claude Code, Cursor). Product strategy, prioritization, and executive communication.
Tooling
Figma, Framer, Adobe Creative Cloud, After Effects, Blender. Next.js, React, React Native, TypeScript, Python, Unity, Three.js, p5.js. OpenAI APIs, LLMs, multimodal models, local inference, RAG, prompt engineering, computer vision, STT/TTS, spatial audio, AR/MR. AWS, GCP, GitHub, CI/CD, SQL/NoSQL. Claude Code, Cursor.
Let’s craft your next big innovation together.
I’m based in NYC and open to Staff/Lead Product Design roles and select collaborations. Let’s talk.