Product Leadership · AI · Experience Design
Product design leader for emerging experiences.
I lead cross-disciplinary, international teams to ship AI-first products, experiential platforms, and complex systems that feel intuitive, human, and commercially meaningful.
I am a Lead Product Designer with a master’s degree in artificial intelligence and design from NYU, and my work lives in that shift. I’ve studied and built AI models, but more importantly, I’ve designed how people interact with them—how intent is expressed, how trust is earned, and how complex systems remain digestible when intelligence is no longer deterministic.
My perspective is shaped by working across disciplines that are often siloed: design, product strategy, and applied AI. I’m comfortable discussing model capabilities and limitations with engineers, while translating those realities into interactions that feel clear, ethical, and useful to people. I don’t treat AI as a feature; I treat it as a new design material—one that requires restraint, judgment, and strong product thinking.
I’ve also been a founder and product lead, which means I design with business reality in mind. I’m used to making decisions when the roadmap is incomplete, the data is imperfect, and the cost of getting it wrong is real. I care about craft, but I’m equally focused on adoption, leverage, and long-term value—building products that scale not just technically, but organizationally.
I’m looking for a team that understands the next generation of products won’t be defined by interfaces alone, but by how intelligently they respond, adapt, and earn trust over time. If you’re building toward that future, I’d love to be part of the conversation.
Selected work
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The MAIA Experience
AI Character UX/UI
An intimate, 10‑minute encounter with MAIA — a real‑time AI character that sees, listens, and converses with visitors inside Prof. Dupin’s study as a pre‑show to a larger story world.

FAIRYLAND
Live + AI Storyworld
A living storyworld that connects audiences across live performance, web, film, and AI‑driven character encounters so engagement continues before, during, and after the show.

ChalkNotes
XR Storytelling Platform
A mixed‑reality audio‑AR platform that lets creators drop stories onto real‑world maps and audiences discover them in situ. Piloted as a multi‑stop narrative trail in Shubert Alley in NYC.

Emily Was Here — Brooklyn Bridge Experience
Geospatial Mixed Reality
A poetic, GPS‑triggered audio walk across the Brooklyn Bridge. Voiceover, poetry, and ambient sound transform the crossing into an intimate narrative.
My Approach
Human‑Centered First
Start from real people, not features. Prioritize clarity, control, and trust so products feel intuitive, respectful, and empowering.
Scalable Systems
Zoom out before zooming in. Map incentives, constraints, and feedback loops so solutions play nicely across the full ecosystem.
Outcome‑Driven
Align craft to business and user outcomes. Ship lean experiments, measure impact, and iterate quickly without losing the story.
Capabilities
- Problem framing, vision setting & narrative decks
- End‑to‑end AI product design from discovery to launch
- Service blueprints, systems and interaction design
- Design systems, component libraries & design ops
- Partnering with product, eng & research to ship
Tooling
- Figma, Framer, Adobe Creative Cloud, VS Code
- Next.js, React, Tailwind, React Native, OpenCV, RAG
- Prototyping across web, mobile & mixed fidelity
- Analytics, experimentation & research groups facilitation
- Working fluently with AI-integrated web stacks
Let’s craft your next big innovation together.
I’m based in NYC and open to Staff/Lead Product Design roles and select collaborations. Let’s talk.